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部分代码
//score var scoreSprite = game.add.sprite(10, 10); var scoreGraphics = game.add.graphics(0, 0); scoreGraphics.lineStyle(5, 0xA1C5C5); scoreGraphics.beginFill(0x308C8C); scoreGraphics.drawRoundedRect(0, 0, 70, 50, 10); scoreGraphics.endFill(); scoreSprite.addChild(scoreGraphics); var scoreTitle = game.add.text(0, 5, "SCORE", titleStyle); scoreTitle.setTextBounds(0, 0, 70, 50); scoreSprite.addChild(scoreTitle); this.scoreText = game.add.text(0, 20, this.score, scoreStyle); this.scoreText.setTextBounds(0, 0, 70, 50); scoreSprite.addChild(this.scoreText); //best var bestSprite = game.add.sprite(90, 10); var bestGraphics = game.add.graphics(0, 0); bestGraphics.lineStyle(5, 0xA1C5C5); bestGraphics.beginFill(0x308C8C); bestGraphics.drawRoundedRect(0, 0, 70, 50, 10); bestGraphics.endFill();