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在Java中,使用Socket结合多线程可以实现客户端和服务器之间的多线程通信。下面是一个简单的示例,展示了如何使用Java Socket实现多线程通信。
服务器端代码:
import java.io.*; import java.net.*; import java.util.concurrent.*; public class Server { public static void main(String[] args) throws IOException, InterruptedException { int port = 12345; ExecutorService executorService = Executors.newFixedThreadPool(10); // 创建一个固定大小的线程池 ServerSocket serverSocket = new ServerSocket(port); System.out.println("Server is listening on port " + port); while (true) { Socket clientSocket = serverSocket.accept(); executorService.execute(new ClientHandler(clientSocket)); // 将客户端连接交给线程池处理 } } } class ClientHandler implements Runnable { private Socket clientSocket; public ClientHandler(Socket socket) { this.clientSocket = socket; } @Override public void run() { try { InputStream inputStream = clientSocket.getInputStream(); BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream)); String message; while ((message = reader.readLine()) != null) { System.out.println("Received from client: " + message); // 发送响应给客户端 OutputStream outputStream = clientSocket.getOutputStream(); PrintWriter writer = new PrintWriter(outputStream, true); writer.println("Server response: " + message); } clientSocket.close(); } catch (IOException e) { e.printStackTrace(); } } }
客户端代码:
import java.io.*; import java.net.*; public class Client { public static void main(String[] args) throws IOException { String serverAddress = "localhost"; int port = 12345; Socket socket = new Socket(serverAddress, port); System.out.println("Connected to server"); BufferedReader reader = new BufferedReader(new InputStreamReader(socket.getInputStream())); PrintWriter writer = new PrintWriter(socket.getOutputStream(), true); // 发送消息给服务器 writer.println("Hello, Server!"); System.out.println("Sent message to server"); // 读取服务器的响应 String response = reader.readLine(); System.out.println("Received from server: " + response); socket.close(); } }
在这个示例中,服务器使用了一个固定大小的线程池来处理客户端连接。当服务器接收到一个新的客户端连接时,它会将这个连接交给线程池中的一个线程来处理。这样可以确保服务器能够同时处理多个客户端连接,而不会因为处理单个连接而阻塞其他连接。
客户端通过Socket连接到服务器,并发送一条消息给服务器。服务器接收到消息后,会将其原样返回给客户端。客户端在接收到服务器的响应后,关闭与服务器的连接。