阅读量:0
你可以通过以下代码实现C++矩阵的转置:
#include const int rows = 3; const int cols = 3; void transposeMatrix(int matrix[rows][cols], int result[cols][rows]) { for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { result[j][i] = matrix[i][j]; } } } int main() { int matrix[rows][cols] = {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}}; int result[cols][rows]; transposeMatrix(matrix, result); std::cout << "Original Matrix:" << std::endl; for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { std::cout << matrix[i][j] << " "; } std::cout << std::endl; } std::cout << "Transposed Matrix:" << std::endl; for (int i = 0; i < cols; i++) { for (int j = 0; j < rows; j++) { std::cout << result[i][j] << " "; } std::cout << std::endl; } return 0; }
在上面的代码中,transposeMatrix
函数用于计算矩阵的转置,并将结果存储在result
数组中。在main
函数中,我们定义了一个3x3的矩阵matrix
,并调用transposeMatrix
函数来计算转置矩阵,并输出原始矩阵和转置矩阵。