C++ recvfrom函数在实际项目中的应用案例

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猴君
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recvfrom() 是一个用于接收来自套接字的数据的函数,通常用于无连接的数据报套接字(如 UDP)

  1. 简单的 UDP 服务器:
#include<iostream> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <cstring>  const int BUFFER_SIZE = 1024;  int main() {     int sockfd;     struct sockaddr_in server_addr, client_addr;     socklen_t client_addr_size;     char buffer[BUFFER_SIZE];      // 创建套接字     sockfd = socket(AF_INET, SOCK_DGRAM, 0);     if (sockfd < 0) {         std::cerr << "Error creating socket"<< std::endl;         return 1;     }      // 配置服务器地址     memset(&server_addr, 0, sizeof(server_addr));     server_addr.sin_family = AF_INET;     server_addr.sin_addr.s_addr = INADDR_ANY;     server_addr.sin_port = htons(8080);      // 绑定套接字     if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {         std::cerr << "Error binding socket"<< std::endl;         close(sockfd);         return 1;     }      std::cout << "Server listening on port 8080..."<< std::endl;      while (true) {         // 接收数据         client_addr_size = sizeof(client_addr);         ssize_t received = recvfrom(sockfd, buffer, BUFFER_SIZE - 1, 0, (struct sockaddr *)&client_addr, &client_addr_size);         if (received < 0) {             std::cerr << "Error receiving data"<< std::endl;             continue;         }          buffer[received] = '\0';         std::cout << "Received message: "<< buffer<< std::endl;          // 发送响应         sendto(sockfd, "Message received", strlen("Message received"), 0, (struct sockaddr *)&client_addr, client_addr_size);     }      close(sockfd);     return 0; } 

这个示例展示了如何使用 recvfrom() 函数创建一个简单的 UDP 服务器。服务器监听端口 8080,接收客户端发送的数据,并向客户端发送确认消息。

  1. 多线程 UDP 服务器:
#include<iostream> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <cstring> #include<thread> #include <mutex>  const int BUFFER_SIZE = 1024; std::mutex mtx;  void handle_client(int sockfd, struct sockaddr_in client_addr, socklen_t client_addr_size) {     char buffer[BUFFER_SIZE];      while (true) {         // 接收数据         ssize_t received = recvfrom(sockfd, buffer, BUFFER_SIZE - 1, 0, (struct sockaddr *)&client_addr, &client_addr_size);         if (received < 0) {             std::cerr << "Error receiving data"<< std::endl;             break;         }          buffer[received] = '\0';         mtx.lock();         std::cout << "Received message from client: "<< buffer<< std::endl;         mtx.unlock();          // 发送响应         sendto(sockfd, "Message received", strlen("Message received"), 0, (struct sockaddr *)&client_addr, client_addr_size);     } }  int main() {     int sockfd;     struct sockaddr_in server_addr, client_addr;     socklen_t client_addr_size;      // 创建套接字     sockfd = socket(AF_INET, SOCK_DGRAM, 0);     if (sockfd < 0) {         std::cerr << "Error creating socket"<< std::endl;         return 1;     }      // 配置服务器地址     memset(&server_addr, 0, sizeof(server_addr));     server_addr.sin_family = AF_INET;     server_addr.sin_addr.s_addr = INADDR_ANY;     server_addr.sin_port = htons(8080);      // 绑定套接字     if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {         std::cerr << "Error binding socket"<< std::endl;         close(sockfd);         return 1;     }      std::cout << "Server listening on port 8080..."<< std::endl;      while (true) {         // 等待客户端连接         client_addr_size = sizeof(client_addr);         if (recvfrom(sockfd, nullptr, 0, MSG_PEEK, (struct sockaddr *)&client_addr, &client_addr_size) < 0) {             std::cerr << "Error waiting for client connection"<< std::endl;             continue;         }          // 为客户端创建新线程         std::thread client_thread(handle_client, sockfd, client_addr, client_addr_size);         client_thread.detach();     }      close(sockfd);     return 0; } 

这个示例展示了如何使用 recvfrom() 函数创建一个多线程 UDP 服务器。服务器监听端口 8080,为每个连接的客户端创建一个新线程以处理请求。这样可以同时处理多个客户端请求。

这些示例仅用于说明 recvfrom() 函数在实际项目中的应用。在实际开发中,你可能需要根据项目需求进行更多的错误处理和功能实现。

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