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在C++中,要实现ICMP协议,通常需要使用原始套接字(raw sockets)来发送和接收ICMP数据包
#include<iostream> #include <cstring> #include <unistd.h> #include <netinet/ip.h> #include <netinet/ip_icmp.h> #include <arpa/inet.h> #include <sys/socket.h> #include <sys/types.h> const int ICMP_PACKET_SIZE = 64; // 构建ICMP请求数据包 void build_icmp_packet(char *buffer, int &length) { icmphdr *icmp = (icmphdr *) buffer; // 设置ICMP类型为回显请求 icmp->type = ICMP_ECHO; icmp->code = 0; icmp->checksum = 0; icmp->un.echo.id = htons(getpid()); icmp->un.echo.sequence = htons(1); // 计算校验和 int checksum = 0; for (int i = 0; i< length / 2; ++i) { checksum += ((unsigned short *) buffer)[i]; } while (checksum >> 16) { checksum = (checksum & 0xffff) + (checksum >> 16); } icmp->checksum = ~checksum; } int main() { int sockfd; struct sockaddr_in dest_addr; char buffer[ICMP_PACKET_SIZE]; int length = ICMP_PACKET_SIZE; // 创建原始套接字 if ((sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP)) < 0) { std::cerr << "Failed to create raw socket"<< std::endl; return -1; } // 设置目标地址 dest_addr.sin_family = AF_INET; dest_addr.sin_addr.s_addr = inet_addr("8.8.8.8"); // 构建ICMP请求数据包 build_icmp_packet(buffer, length); // 发送ICMP请求数据包 if (sendto(sockfd, buffer, length, 0, (struct sockaddr *) &dest_addr, sizeof(dest_addr)) < 0) { std::cerr << "Failed to send ICMP packet"<< std::endl; close(sockfd); return -1; } // 接收ICMP响应数据包 socklen_t addr_len = sizeof(dest_addr); if (recvfrom(sockfd, buffer, length, 0, (struct sockaddr *) &dest_addr, &addr_len) < 0) { std::cerr << "Failed to receive ICMP packet"<< std::endl; close(sockfd); return -1; } // 处理ICMP响应数据包 icmphdr *icmp = (icmphdr *) buffer; if (icmp->type == ICMP_ECHOREPLY) { std::cout << "Received ICMP echo reply from " << inet_ntoa(dest_addr.sin_addr)<< std::endl; } else { std::cerr << "Received unexpected ICMP packet type: " << icmp->type<< std::endl; } // 关闭套接字 close(sockfd); return 0; }
这个示例程序首先创建一个原始套接字,然后构建一个ICMP回显请求数据包,并将其发送到指定的目标地址。接着,程序等待接收ICMP响应数据包,并检查其类型是否为回显响应。如果是,则输出相应的信息;否则,输出错误信息。最后,关闭套接字。
注意:运行此程序可能需要root权限,因为原始套接字需要特殊权限。在Linux系统上,可以使用sudo
命令运行程序。