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C# 全局钩子本身不直接支持异步操作。全局钩子通常用于监听键盘、鼠标等输入事件,这些事件需要实时处理,因此通常使用同步方法。然而,你可以在全局钩子的回调函数中使用异步操作。
以下是一个使用 C# 全局钩子并在回调函数中使用异步操作的示例:
using System; using System.Threading.Tasks; using System.Windows.Forms; public class GlobalHookExample { private static LowLevelKeyboardProc _keyboardProc; private static IntPtr _hookID = IntPtr.Zero; public static void Main() { _keyboardProc = KeyboardHookCallback; _hookID = SetHook(_keyboardProc); Application.Run(); UnhookWindowsHookEx(_hookID); } private static IntPtr SetHook(LowLevelKeyboardProc proc) { using (var curProcess = System.Diagnostics.Process.GetCurrentProcess()) using (var curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam); private static IntPtr KeyboardHookCallback(int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) { int vkCode = Marshal.ReadInt32(lParam); Task.Run(() => HandleKeyDownAsync((Keys)vkCode)); } return CallNextHookEx(_hookID, nCode, wParam, lParam); } private static async Task HandleKeyDownAsync(Keys key) { // 在这里处理按键事件,例如: await Task.Delay(1000); Console.WriteLine($"Key pressed: {key}"); } private const int WH_KEYBOARD_LL = 13; private const int WM_KEYDOWN = 0x0100; [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); }
在这个示例中,我们创建了一个全局键盘钩子,当按键事件发生时,KeyboardHookCallback
函数会被调用。在这个函数中,我们使用 Task.Run
将 HandleKeyDownAsync
函数作为异步任务运行。这样,HandleKeyDownAsync
函数中的代码将在后台线程上执行,而不会阻塞主线程。