能否分享java racing的游戏案例

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猴君
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当然可以!这里有一个简单的Java赛车游戏案例,它使用Swing库创建了一个基本的图形用户界面。这个游戏允许两个玩家在一条直线上驾驶汽车。

首先,确保你已经安装了Java开发工具包(JDK)。然后,创建一个新的Java项目,并将以下代码保存为RacingGame.java

import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener;  public class RacingGame extends JFrame {     private static final int WIDTH = 800;     private static final int HEIGHT = 600;     private static final int CAR_WIDTH = 100;     private static final int CAR_HEIGHT = 50;     private static final int TRACK_LENGTH = 1000;     private static final int CAR_SPEED = 5;     private static final int CARS = 2;     private static final int POSITION_OFFSET = CAR_WIDTH / 2;      private JPanel trackPanel;     private Car[] cars;     private int[] carPositions;      public RacingGame() {         setTitle("Java Racing Game");         setSize(WIDTH, HEIGHT);         setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);         setLayout(new BorderLayout());          trackPanel = new JPanel();         trackPanel.setPreferredSize(new Dimension(TRACK_LENGTH, HEIGHT));         add(trackPanel, BorderLayout.CENTER);          cars = new Car[CARS];         carPositions = new int[CARS];          for (int i = 0; i < CARS; i++) {             cars[i] = new Car(i);             add(cars[i], BorderLayout.SOUTH);         }          JButton startButton = new JButton("Start");         startButton.addActionListener(new ActionListener() {             @Override             public void actionPerformed(ActionEvent e) {                 startRace();             }         });          add(startButton, BorderLayout.NORTH);          setVisible(true);     }      private void startRace() {         for (int i = 0; i < CARS; i++) {             carPositions[i] = 0;             cars[i].start();         }     }      private class Car extends JPanel implements Runnable {         private int id;         private int position;         private Thread thread;         private int speed;          public Car(int id) {             this.id = id;             position = 0;             speed = CAR_SPEED;         }          @Override         protected void paintComponent(Graphics g) {             super.paintComponent(g);             g.setColor(Color.BLUE);             g.fillRect(position, 0, CAR_WIDTH, CAR_HEIGHT);         }          public void start() {             thread = new Thread(this);             thread.start();         }          @Override 

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