c#中如何实现消息推送功能

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筋斗云
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在C#中实现消息推送功能,可以使用WebSocket技术。WebSocket是一种网络通信协议,它允许在客户端和服务器之间建立实时、双向的通信。以下是一个简单的示例,展示了如何在C#中使用WebSocket实现消息推送功能:

  1. 首先,确保你的项目中已经安装了System.Net.WebSockets命名空间。如果没有安装,可以通过NuGet包管理器进行安装:
Install-Package System.Net.WebSockets -Version 4.5.2 
  1. 创建一个WebSocket服务器端示例:
using System; using System.Net; using System.Net.WebSockets; using System.Text; using System.Threading.Tasks;  namespace WebSocketServer {     class Program     {         static async Task Main(string[] args)         {             string uri = "ws://localhost:8080";              using (var server = new WebSocketServer(uri))             {                 server.MessageReceived += Server_MessageReceived;                 await server.Start();                 Console.WriteLine("WebSocket server started.");                  Console.ReadLine();             }         }          private static async Task Server_MessageReceived(object sender, WebSocketMessageReceivedEventArgs e)         {             WebSocket webSocket = e.WebSocket;             byte[] buffer = new byte[e.Message.Length];             await e.Message.ReadAsync(new ArraySegment<byte>(buffer), CancellationToken.None);             string message = Encoding.UTF8.GetString(buffer);              Console.WriteLine($"Received message: {message}");              // 广播消息给所有连接的客户端             await BroadcastMessageAsync(message);         }          private static async Task BroadcastMessageAsync(string message)         {             byte[] buffer = Encoding.UTF8.GetBytes(message);              foreach (var webSocket in WebSocketServer.Connections)             {                 if (webSocket.State == WebSocketState.Open)                 {                     await webSocket.SendAsync(new ArraySegment<byte>(buffer), CancellationToken.None);                 }             }         }     }      public class WebSocketServer     {         private readonly string _uri;         private readonly List<WebSocket> _connections = new List<WebSocket>();          public event EventHandler<WebSocketMessageReceivedEventArgs> MessageReceived;          public WebSocketServer(string uri)         {             _uri = uri;         }          public async Task Start()         {             var listener = new HttpListener();             listener.Prefixes.Add(_uri);             listener.OnMessageReceived += Listener_OnMessageReceived;             listener.Start();              while (true)             {                 var context = await listener.AcceptAsync();                 var webSocket = new WebSocket(context);                 _connections.Add(webSocket);                  webSocket.OnMessageReceived += WebSocket_OnMessageReceived;                 webSocket.OnClose += WebSocket_OnClose;                  await webSocket.AcceptAsync();             }         }          private async Task Listener_OnMessageReceived(object sender, HttpListenerContext context)         {             var webSocket = new WebSocket(context);             _connections.Add(webSocket);              webSocket.OnMessageReceived += WebSocket_OnMessageReceived;             webSocket.OnClose += WebSocket_OnClose;              await webSocket.AcceptAsync();         }          private async Task WebSocket_OnMessageReceived(object sender, WebSocketMessageReceivedEventArgs e)         {             MessageReceived?.Invoke(this, e);         }          private async Task WebSocket_OnClose(object sender, WebSocketCloseStatus closeStatus, string reason, bool isTerminated)         {             var webSocket = (WebSocket)sender;             _connections.Remove(webSocket);         }     } } 
  1. 创建一个WebSocket客户端示例:
using System; using System.Net.WebSockets; using System.Text; using System.Threading.Tasks;  namespace WebSocketClient {     class Program     {         static async Task Main(string[] args)         {             string uri = "ws://localhost:8080";              using (var webSocket = new WebSocket(uri))             {                 webSocket.MessageReceived += WebSocket_MessageReceived;                 await webSocket.ConnectAsync(new Uri(uri), CancellationToken.None);                  Console.WriteLine("Connected to WebSocket server.");                  await SendMessageAsync("Hello, WebSocket server!");                  Console.ReadLine();             }         }          private static async Task WebSocket_MessageReceived(object sender, WebSocketMessageReceivedEventArgs e)         {             string message = Encoding.UTF8.GetString(e.Message.ToArray());             Console.WriteLine($"Received message: {message}");         }          private static async Task SendMessageAsync(string message)         {             byte[] buffer = Encoding.UTF8.GetBytes(message);             await webSocket.SendAsync(new ArraySegment<byte>(buffer), CancellationToken.None);         }     } } 

现在,你可以分别运行WebSocket服务器端和客户端示例。当客户端连接到服务器并发送一条消息时,服务器会将接收到的消息广播给所有连接的客户端。

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