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Smack 是一个用于处理 XMPP(可扩展消息与出席协议)的 Java 库。处理连接断开的方法如下:
- 添加依赖
首先,确保在项目的 pom.xml
文件中添加了 Smack 库的依赖:
<dependency> <groupId>org.igniterealtime.smack</groupId> <artifactId>smack-java7</artifactId> <version>4.4.2</version> </dependency> <dependency> <groupId>org.igniterealtime.smack</groupId> <artifactId>smack-tcp</artifactId> <version>4.4.2</version> </dependency> <dependency> <groupId>org.igniterealtime.smack</groupId> <artifactId>smack-extensions</artifactId> <version>4.4.2</version> </dependency>
- 建立连接
使用 Smack 库建立 XMPP 连接:
import org.jivesoftware.smack.Connection; import org.jivesoftware.smack.ConnectionConfiguration; import org.jivesoftware.smack.XMPPException; import org.jivesoftware.smack.tcp.XMPPTCPConnection; import org.jivesoftware.smack.tcp.XMPPTCPConnectionConfiguration; public class SmackDemo { public static void main(String[] args) { ConnectionConfiguration config = new XMPPTCPConnectionConfiguration.Builder("example.com") .setUsernameAndPassword("username", "password") .setSecurityMode(ConnectionConfiguration.SecurityMode.disabled) .build(); Connection connection = new XMPPTCPConnection(config); try { connection.connect(); } catch (XMPPException e) { e.printStackTrace(); } } }
- 处理连接断开
为了处理连接断开,需要实现 Connection.Listener
接口并重写 connectionClosed()
方法。例如:
import org.jivesoftware.smack.Connection; import org.jivesoftware.smack.ConnectionConfiguration; import org.jivesoftware.smack.XMPPException; import org.jivesoftware.smack.tcp.XMPPTCPConnection; import org.jivesoftware.smack.tcp.XMPPTCPConnectionConfiguration; public class SmackDemo { public static void main(String[] args) { ConnectionConfiguration config = new XMPPTCPConnectionConfiguration.Builder("example.com") .setUsernameAndPassword("username", "password") .setSecurityMode(ConnectionConfiguration.SecurityMode.disabled) .build(); Connection connection = new XMPPTCPConnection(config); connection.addAsyncStanzaListener(new StanzaTypeFilter(Message.class), new MessageListener()); connection.addAsyncStanzaListener(new StanzaTypeFilter(Presence.class), new PresenceListener()); try { connection.connect(); } catch (XMPPException e) { e.printStackTrace(); } } static class MessageListener implements StanzaListener { @Override public void processStanza(Stanza stanza) { // 处理消息 } } static class PresenceListener implements StanzaListener { @Override public void processStanza(Stanza stanza) { // 处理在线状态 } } public static class MyConnectionListener implements Connection.Listener { @Override public void connectionClosed() { System.out.println("连接已断开"); // 在这里处理连接断开后的逻辑,例如重新连接或清理资源 } @Override public void connectionFailed(Exception e) { System.out.println("连接失败"); e.printStackTrace(); } } }
在这个例子中,我们创建了一个名为 MyConnectionListener
的类,实现了 Connection.Listener
接口。我们重写了 connectionClosed()
方法,当连接断开时,这个方法会被调用。在这个方法里,你可以处理连接断开后的逻辑,例如重新连接或清理资源。