C# WinUSB设备的双向通信实现

avatar
作者
筋斗云
阅读量:0

要实现C#中WinUSB设备的双向通信,需要使用WinUSB API来进行USB设备的控制和通信。以下是一个简单的示例,演示如何通过C#实现与WinUSB设备的双向通信:

using System; using System.Runtime.InteropServices; using Microsoft.Win32.SafeHandles;  public class WinUSBCommunication {     // WinUSB API定义     [DllImport("winusb.dll", SetLastError = true)]     public static extern bool WinUsb_Initialize(SafeFileHandle deviceHandle, out IntPtr winusbHandle);      [DllImport("winusb.dll", SetLastError = true)]     public static extern bool WinUsb_Free(IntPtr winusbHandle);      [DllImport("winusb.dll", SetLastError = true)]     public static extern bool WinUsb_ReadPipe(IntPtr winusbHandle, byte pipeID, byte[] buffer, uint bufferLength, out uint bytesRead, IntPtr overlapped);      [DllImport("winusb.dll", SetLastError = true)]     public static extern bool WinUsb_WritePipe(IntPtr winusbHandle, byte pipeID, byte[] buffer, uint bufferLength, out uint bytesWritten, IntPtr overlapped);      // USB设备路径     private const string DevicePath = @"\\?\USB#VID_XXXX&PID_XXXX#XXXX#{XXXX}#";      // USB设备句柄     private SafeFileHandle deviceHandle;      // WinUSB句柄     private IntPtr winusbHandle;      public WinUSBCommunication()     {         // 打开USB设备         deviceHandle = CreateFile(DevicePath, FileAccess.ReadWrite, FileShare.ReadWrite, IntPtr.Zero, FileMode.Open, FileAttributes.Normal, IntPtr.Zero);          // 初始化WinUSB         WinUsb_Initialize(deviceHandle, out winusbHandle);     }      public void ReadData()     {         // 读取数据         byte[] buffer = new byte[64];         uint bytesRead;         WinUsb_ReadPipe(winusbHandle, 0x81, buffer, (uint)buffer.Length, out bytesRead, IntPtr.Zero);          // 处理接收到的数据         Console.WriteLine("Received data: " + BitConverter.ToString(buffer));     }      public void WriteData(byte[] data)     {         // 写入数据         uint bytesWritten;         WinUsb_WritePipe(winusbHandle, 0x01, data, (uint)data.Length, out bytesWritten, IntPtr.Zero);          Console.WriteLine("Data written successfully.");     }      public void Close()     {         // 释放WinUSB句柄         WinUsb_Free(winusbHandle);          // 关闭USB设备         deviceHandle.Close();     }      // 创建文件句柄     [DllImport("kernel32.dll", SetLastError = true)]     private static extern SafeFileHandle CreateFile(string lpFileName, FileAccess dwDesiredAccess, FileShare dwShareMode, IntPtr lpSecurityAttributes, FileMode dwCreationDisposition, FileAttributes dwFlagsAndAttributes, IntPtr hTemplateFile); } 

在这个示例中,我们首先定义了WinUSB API的相关函数,并创建了一个WinUSBCommunication类来封装USB设备的通信操作。在构造函数中,我们打开了USB设备并初始化了WinUSB句柄。然后,我们提供了ReadDataWriteData方法来进行数据的读取和写入操作。最后,在Close方法中,我们释放了WinUSB句柄并关闭了USB设备。

请注意,示例中的DevicePath需要根据实际的USB设备路径进行修改,0x810x01是读写数据的端点地址,需要根据具体的USB设备端点配置进行修改。

此示例仅为基本示例,实际应用中可能需要根据具体的USB设备配置和通信协议进行相应的调整和优化。

广告一刻

为您即时展示最新活动产品广告消息,让您随时掌握产品活动新动态!