阅读量:1
在Java中实现接口限流可以使用以下几种方式:
- 计数器:维护一个计数器来统计每个接口的请求数量,当请求数量超过设定的阈值时,拒绝后续的请求。这可以使用并发容器如ConcurrentHashMap来实现,其中接口作为key,计数器作为value。
import java.util.concurrent.ConcurrentHashMap; public class RateLimiter { private static ConcurrentHashMap<String, Integer> counters = new ConcurrentHashMap<>(); private static final int MAX_REQUESTS = 100; // 设定的阈值 public static boolean allowRequest(String interfaceName) { counters.putIfAbsent(interfaceName, 0); int count = counters.get(interfaceName); if (count >= MAX_REQUESTS) { return false; } counters.put(interfaceName, count + 1); return true; } public static void main(String[] args) { String interfaceName = "interface1"; for (int i = 0; i < 110; i++) { if (allowRequest(interfaceName)) { System.out.println("Allow request for interface: " + interfaceName); } else { System.out.println("Reject request for interface: " + interfaceName); } } } }
- 滑动窗口:使用一个固定长度的时间窗口,统计窗口内的请求数量。当请求数量超过设定的阈值时,拒绝后续的请求。这可以使用队列或数组来保存请求的时间戳,并通过计算窗口内的请求数量来进行限流。
import java.util.ArrayDeque; import java.util.Queue; public class RateLimiter { private static Queue<Long> timestamps = new ArrayDeque<>(); private static final int WINDOW_SIZE = 1000; // 窗口大小,单位为毫秒 private static final int MAX_REQUESTS = 100; // 设定的阈值 public static boolean allowRequest() { long now = System.currentTimeMillis(); timestamps.offer(now); while (!timestamps.isEmpty() && now - timestamps.peek() > WINDOW_SIZE) { timestamps.poll(); } return timestamps.size() <= MAX_REQUESTS; } public static void main(String[] args) { for (int i = 0; i < 110; i++) { if (allowRequest()) { System.out.println("Allow request"); } else { System.out.println("Reject request"); } try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } } }
- 令牌桶:使用一个固定速率产生令牌,每个请求需要获取一个令牌才能通过。当令牌数量不足时,拒绝后续的请求。这可以使用ScheduledExecutorService来定时产生令牌,并使用Semaphore来控制令牌的获取。
import java.util.concurrent.Semaphore; import java.util.concurrent.ScheduledThreadPoolExecutor; import java.util.concurrent.TimeUnit; public class RateLimiter { private static Semaphore tokens = new Semaphore(10); // 初始令牌数量 private static final int RATE = 1; // 产生令牌的速率,单位为个/秒 public static boolean allowRequest() { return tokens.tryAcquire(); } public static void main(String[] args) { ScheduledThreadPoolExecutor executor = new ScheduledThreadPoolExecutor(1); executor.scheduleAtFixedRate(() -> { int availableTokens = tokens.availablePermits(); if (availableTokens < RATE) { tokens.release(RATE - availableTokens); } }, 0, 1, TimeUnit.SECONDS); for (int i = 0; i < 20; i++) { if (allowRequest()) { System.out.println("Allow request"); } else { System.out.println("Reject request"); } try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } executor.shutdown(); } }
以上是几种常见的Java接口限流的实现方式,可以根据实际需求选择适合的方式。