c++怎么实现fcfs算法

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猴君
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首先,FCFS(First-Come, First-Served)是一种先来先服务的调度算法,按照任务到达的顺序依次执行。

以下是一个简单的C++实现FCFS调度算法的示例:

#include <iostream> #include <vector>  struct Process {     int arrivalTime;     int burstTime; };  void calculateWaitingTime(std::vector<Process>& processes, std::vector<int>& waitingTimes) {     int n = processes.size();     waitingTimes[0] = 0; // 第一个进程的等待时间为0      for (int i = 1; i < n; i++) {         waitingTimes[i] = processes[i - 1].burstTime + waitingTimes[i - 1];     } }  void calculateTurnaroundTime(std::vector<Process>& processes, std::vector<int>& waitingTimes, std::vector<int>& turnaroundTimes) {     int n = processes.size();      for (int i = 0; i < n; i++) {         turnaroundTimes[i] = processes[i].burstTime + waitingTimes[i];     } }  void calculateAverageTime(std::vector<Process>& processes) {     int n = processes.size();     std::vector<int> waitingTimes(n);     std::vector<int> turnaroundTimes(n);      calculateWaitingTime(processes, waitingTimes);     calculateTurnaroundTime(processes, waitingTimes, turnaroundTimes);      int totalWaitingTime = 0;     int totalTurnaroundTime = 0;      for (int i = 0; i < n; i++) {         totalWaitingTime += waitingTimes[i];         totalTurnaroundTime += turnaroundTimes[i];     }      float averageWaitingTime = static_cast<float>(totalWaitingTime) / n;     float averageTurnaroundTime = static_cast<float>(totalTurnaroundTime) / n;      std::cout << "Average Waiting Time: " << averageWaitingTime << std::endl;     std::cout << "Average Turnaround Time: " << averageTurnaroundTime << std::endl; }  int main() {     std::vector<Process> processes = { {0, 10}, {6, 20}, {60, 5}, {110, 8} };      calculateAverageTime(processes);      return 0; } 

在上述示例中,定义了一个Process结构体来表示进程,包含到达时间和运行时间。calculateWaitingTime函数用于计算每个进程的等待时间,calculateTurnaroundTime函数用于计算每个进程的周转时间。calculateAverageTime函数调用上述两个函数并计算平均等待时间和平均周转时间。在main函数中,定义了一个进程数组,并传递给calculateAverageTime函数进行计算。

以上是一个基本的FCFS算法的实现,可以根据实际需求进行调整和扩展。

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