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要实现消息推送功能,可以使用C语言的网络编程相关库进行开发。以下是一个简单的示例代码,使用了Linux下的socket编程:
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define SERVER_PORT 8888 #define MAX_CONNECTIONS 10 #define MAX_BUFFER_SIZE 1024 // 处理客户端连接请求 void handleClient(int clientSocket) { char buffer[MAX_BUFFER_SIZE]; memset(buffer, 0, sizeof(buffer)); // 接收客户端消息 int bytesRead = recv(clientSocket, buffer, sizeof(buffer), 0); if (bytesRead <= 0) { printf("Failed to receive message from client.\n"); close(clientSocket); return; } // 打印客户端消息 printf("Received message from client: %s\n", buffer); // 处理消息,这里可以根据需求进行具体的处理逻辑 // 发送响应给客户端 char response[] = "Message received!"; if (send(clientSocket, response, sizeof(response), 0) <= 0) { printf("Failed to send response to client.\n"); } close(clientSocket); } int main() { int serverSocket, clientSocket; struct sockaddr_in serverAddr, clientAddr; socklen_t clientAddrLen = sizeof(clientAddr); // 创建套接字 serverSocket = socket(AF_INET, SOCK_STREAM, 0); if (serverSocket == -1) { printf("Failed to create socket.\n"); return -1; } // 设置地址重用 int reuse = 1; if (setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) == -1) { printf("Failed to set socket options.\n"); return -1; } // 绑定地址和端口 serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(SERVER_PORT); serverAddr.sin_addr.s_addr = INADDR_ANY; if (bind(serverSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) == -1) { printf("Failed to bind socket.\n"); return -1; } // 开始监听连接 if (listen(serverSocket, MAX_CONNECTIONS) == -1) { printf("Failed to listen on socket.\n"); return -1; } printf("Server started, listening on port %d.\n", SERVER_PORT); // 接受客户端连接请求并处理 while (1) { clientSocket = accept(serverSocket, (struct sockaddr *)&clientAddr, &clientAddrLen); if (clientSocket == -1) { printf("Failed to accept client connection.\n"); continue; } printf("Accepted client connection from %s:%d.\n", inet_ntoa(clientAddr.sin_addr), ntohs(clientAddr.sin_port)); // 处理客户端请求 handleClient(clientSocket); } close(serverSocket); return 0; }
这个示例代码创建了一个简单的服务器,监听8888端口。当有客户端连接时,会接收客户端发送的消息,并打印出来。然后可以根据具体需求进行处理,最后发送响应给客户端。
需要注意的是,在实际的应用中,可能还需要添加一些安全性和稳定性的处理,比如使用SSL/TLS加密连接,处理多线程并发等。这只是一个简单的示例,具体实现还需要根据实际需求进行调整和完善。